![]() ![]() No matter what time I'm playing Warzone here in California, I never have to wait more than 90 seconds. It's not uncommon in Rainbow Six Siege to wait 3-5 minutes for a ranked match of 10 players. Even a game as popular as Warzone probably can't afford to accurately matchmake players and keep queue times short. It's no small task to gather 150 people together for a single match. This makes sense when you consider Warzone’s incredibly short wait times. If there are fewer people online, the game gets less picky about skill levels and mainly focuses on building a full match of 150 at a low ping. From the evidence available, it's fair to say that your chances of finding unevenly skilled lobbies is greatly affected by the number of people playing in your region. He makes an educated guess that Warzone prioritizes skill first before considering ping and time waited. This is also the way that unofficial stat-tracking services like SBMM Warzone would assign their custom lobby rankings-though the site has now been taken down by Activision due to privacy concerns, among other things.Īs JackFrags points out in his video, it's impossible to know for sure exactly how strict Warzone's SBMM is. Warzone has no visible ranking system like CS:GO or Rainbow Six Siege, so the game's matchmaking appears to hinge around a player's current average K/D. Best Warzone loadout : The gear to chooseīest M4A1 loadout Warzone : Top all-purpose AR buildsīest MP7 loadout Warzone : Effective SMG setupsīest Grau loadout Warzone : Strong AR buildsīest M13 loadout Warzone : Attachments to chooseīest Kilo 101 loadout Warzone : Boost the punchy ARĪs far as we can tell, kill/death ratio is king. ![]()
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